I'll update the mod after Build 32 comes out of IWBUMS with more items. I'll need to double check if I don't have telepathic coding abilities. I'm also pretty sure I didn't add jar lids to loot list, I though about it though. Therefore the percentage of zombies that will drop a piece of armour is 1.67, or a chance of 0.0167. Glad you like it, and like I said, I only quick tested it by killing a thousand zombies and seeing the average drops so in a normal playthrough it might be different, it's all full on RNG so "Your Mileage May Vary" rule applies a lot. There are 6 possible rare drops from a zombie, 4 of which are armour, which I will assume have the same chance of happening. It comes few and far between, but it makes it well worth looting each zombie! I do not think the loot is excessive by any means. I found some duct tape, a can of beans, a jar lid!!!!, the usual drop items (pills, a bag, magazines, etc) and I loved it when I found two zombies with dirty bandages on! The vast majority of zombies did not drop any additional loot other than their clothing, but occasionally they would drop some immersive items. I played for about an hour or two and I found your mod to be very 'realistic' in my opinion. I tested this out last night and I was very happy with the results. Eventually you might get a looot of stuff this way. Anyway, I upped the mod to pz-mods you can get it there. We kill a whole lot of zeds in PZ and Some zeds can drop quite some loot but the chance is small. The way distribution works in PZ is that the lowest drop chance for anything is 0.1 (Very, Very Rare) which is fine in most cases, the problem really begins in there being no upper limit of how many items can be dropped from the table at the same time. Full Set Bonus Health - Increases the wearers maximum Health by 60. Wow that's great Svarog! Are you able to edit drop rates to fine tune it? Obtained via Lapis Zombie drop Stats Total Head Chest Legs Boots Def 120 Special Effects +200 Bonus Experience when mining ores. The clothes that are lootable from zombies are the same color/type clothes that they are wearing, so I don't think it would be too far out there to also have a zombie that is visually carrying an axe/bat to always drop an axe/bat. Since they don't have a bag, we have to assume they are carrying the axe or bat in their hands and we should therefore be able to see it. Now I don't exactly like the lore of zombies carrying items in their hands, but currently in game we can find axes and bats on zombies. I think it would be extra awesome if we could see certain items that a zombie is hanging on to. If we have a use for them, the people who became zombies before us probably had a desire/use for them as well. All misc items (duct tape, wood glue, nails, fishing lures, etc).All Weapons (since the people they were before we're likely to be using them as well). Tools (saws, hammers, screwdrivers, trowels, etc).When they are not, their helmet is a Blue Stained Glass block.A simple idea: Expand the spectrum of items that can be found on zombies. The Lapis Zombies' Helmet matches the Lapis Armor Helmet only when they are using their ranged attacks.Using Luck on a weapon, players have higher odds of obtaining the Lapis Armor Set.It is a popular choice among early game players, as the +200% Bonus experience when mining ores is very good for grinding experience, and the +60 ❤ Health and +120 ❈ Defense makes it much better than diamond armor. Increases the wearer's maximum ❤ Health by 60 They can be obtained by either harvesting potato crops, which will have a 2 chance of dropping, by killing a zombie, or by finding them in stacks of 2-6 in shipwrecks, which will be found in 45 of their supply chests. Armor pieces can be sold to any NPC for the following prices:
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